Game Level Design II
Tips on Game Level Design by someone who never have done one.
State : New tutorial, Blender 2.45.
Hello
Tips on Game Level Design by someone who never have done one.
State : New tutorial, Blender 2.45.
How to make a game character texture with The Gimp, and use it in Blender's Game Engine.
State : Classic techniques, always up to date.
Character animation for begginers with the new Blender 2.40 animation sytem.
State : Still syncro with current Blender version.
Little tutorial on Blender's understimated treasure: Vertex Colours painting.
State : Quite old tutorial about an old technique but always up to date.
Tips on Game Level Design by someone who never have done one.
State : Old tutorial about the basics, so, up to date.
A quite complete tutorial on Character Animation with magic Blender. Armatures, Constrains, IK, FK, all you need to do a little movie. Your 3D characters will became alive!
State : Old tutorial, a bit outdated, but, still valuable if used with the "Flor" tutorial.
Sure, you want to make a game like those that harass us everywhere in adds.
A bit pretentious? Anyway, this tutorial is for you, a fairly complete one in character modelling, UV textures, Armatures and Game setup with Blender.
State : Old tutorial, technically correct, but lacks explanation of many new useful Blender tools and features.
How to do textures for your "games" with the great Gimp.
State : Old tutorial, still "correct".
Low-poly character modelling and UV textures.
State : Very old tutorial, outdated, maybe useful.
This is a tutorial about a COMPLETE GAME that YOU CAN DO with Blender.
State : Very old tutorial, outdated, maybe useful.
Give shape to your dreams with low-poly modelling and Subdivision Surfaces, with Blender.
State : Very old tutorial, technically correct, old tools, maybe useful.